I would like to present real foliage node for your models.
What does it mean ?
You don’t have to search and use PBR textures – you need just ONE leaf texture.
How it works ?
Easy. Load your leaf texture, connect it with diffuse, glossy and bump slot, alpha texture (if need) to alpha slot and … finish !
It works really good.
Why you should not use PBR textures ?
Most time when you are creating scenes, your plants (interior and exterior) are far from camera, and you never see leaf details. You see just green objects, right ? So, why load 3,4 or 5 textures to your scene ? Waste of time.
But ! If you want create close-up render of your plant, you want see details. But still you don’t need PBR textures. One texture makes great work. Try !
With this shader you can:
1 – easy change hue, saturation and brightnes of your leaf (back side and translucency created automatically)
2 – easy change translucency strenght,
3 – easy change glossy strenght,
4 – easy change bump strenght.
5 – easy add alpha map.
ALL IN ONE NODE !
Hope you will enjoy it ! Make your arch-viz better.
Please check my other models.