iMeshh Asset Manager 2.0 🚀
There have been quite a few updates since this video, a more up to date video will be released soon. But don’t worry, there are even more features now!
Features of the FREE iMeshh Asset Manager addon for Blender ❤️
Speed up your projects with an asset manager that was made to work perfectly with our store products and work flow.
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Compatible with Blender 2.9
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Completely free!
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Tabs to split out Objects, HDRIs and Materials! – Huge update!
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Advanced HDRI Support
Beta Ground Projection
HDRI strength split into independent values – Diffuse, Glossy, Transmission
HDRI Colour management
Background replcacement -
Creates the perfect Arch-Vis folder structure for you
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Has an “All” category to see all of your products in one place
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Add your own folders and categories
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Auto Updater
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Enlarge thumbnails and open .blend files for assets
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Uses the product images that are with the .blend folder as thumbnails
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iMeshh website link to pick up more freebies
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Link assets into the scene
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Add assets to the cursor
FOLDER ORGANISATION - VERY IMPORTANT TO WATCH
Recent updates 🔥
21.10.2020 – v0.2.79 – Big update!
Bringing addon updated to 2.9
Allow users to Append assets
Allow users to import an object at the cursor
Fixed errors with categories not displaying
Various other bug fixes
29.10.2020- v0.2.81
Minor bug fix which caused Blender to crash when using material preview after appending or linking old assets
31.10.20- v0.2.9
Advanced HDRI settings.
This huge update will allow you to adjust and fine tune all the HDRI settings including Ground/Dome Projection (this is beta), HDRI strength settings for all light path values, colour management and background replacement.
Simply find the HDR you want to add, and then click Import HDR and it will import this and the settings will display.
05.11.20- v0.2.97
TABS! We now allow users to select different paths which contain their 3D assets, materials and their HDRIs. The user can then quickly switch between them and this will drastically decrees the time it takes to select the new assets
These tabs are a huge update and we are so happy we could add this method of organisation to our asset manager. We hope it increases the workflow for their Blender projects considerably!
NOTE: Known error with Mac OS, it may not import or display products correctly. We are looking into this.
How to get started
- Install the asset manager by clicking “install” under preferences, and load in the entire .zip
- If you have it already installed, keep up to date with latest versions by clicking “Check now for updates”
- Choose your asset library main folder.
- Use the “Make” button to automatically add the folder structure for you, or add your own
- Make sure you have the following organisation – Watch the video below for more information
Main Categories > Sub Categories > Product folder > asset.blend & asset.jpg - Click Append or Link to add your chosen asset into the scene
Why do you need an asset manager?
Asset managers addons for Blender or any 3D software are incredibly useful when you start working professionally or if you start using the same assets very often, even as a hobbiest or student.
Going to File>Append does work fine, but this can very quickly add on many hours of wasted time after a few projects.
Asset manager plugins also allow you to more easy organise your products into easy to manage categories so finding and adding an asset would be far far quicker than doing it manually.
The goal with the iMeshh asset manager is to eventually become personalised to the individual user. We understand that everyone has their own workflow, and to create a tool which other 3D artists can use for their own jobs in a unique way would be a great achievement. Whether this is how they organise their folder structures, or materials, there should be a way to speed up all of these aspects.
At iMeshh we have worked professionally in the industry for many years and built our own asset libraries which push well into into the Terabytes or storage. So we know exactly what we require from a good asset manager to organise all of these assets.
And, at the time of writing this, iMeshh has over 800 assets and organising those is no small feat.
We also greatly understand that people use their asset managers not just for arch-vis but for kitbash, sculpting, game assets and other areas, so we want our asset manager to cater to all of these.
So if you’re looking for a Free Blender Asset Manager which will be developed consistently going forward to streamline your workflows into the future then give it a download and see what you think. It is totally free and we would love to know what you think!
It currently works with the most recent version of Blender, along with, of course Cycles and Eevee.
28 thoughts on “iMeshh Asset Manager”
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Let us know what you think! If you want any updates, or if anything isn’t working. Do let us know!
Guys one thing, can you do a screenshot of how you set up a hdri. Have set some up and see them in preview window but they won’t import. Cheers Joe
Hey!
Sorry HDRs not yet supported. This will be in the next update 🙂 Hopefully within the next 2 weeks
In macOS I do not have a preview in the “All” category. I need to choose a category and sub-category to see the models.
Hmm, do you have any other items in your main assets folder? It should just be the main category folders without any .zips or anything thing else other than the folders
I know why this is so. If I create a folder with a blender or unzip it with .zip – that’s all right. But if I create a folder or copy something through the finder (explorer in macOS) then the add-on does not show me those elements then.
Oh really? So the the unzipped files work fine, its just the new folders you add through MacOS that don’t work?
Exactly. Could anything be done about it? It is very tedious. I can record a movie to show how it looks exactly
We are currently trying to work on some other updates too and this will definitely be on the list. If you’re able to upload a short clip of how it works then that will help us lots!
hopefully it won’t take us too long to fix this
I sent the link to the film via the contact form.
No support for Eevee…I’ve never used Corona
Hi, If you drop your items into 2.8 and set the render engine to Eevee it will work fine. Use the Cycles files as these work in both Eevee and Cycles.
I’m doing a tutorial for Eevee right now! If you subscribe to our YouTube channel you should be able to see it come soon 🙂
imesh is promising to be a great addon. In my machine I have the Simple Asset Manager addon installed (Blender 2.8). I realized that every change i make in Simple asset manager influences imesh. I uninstalled simple asset manager and i had to set the library again
Hey!
As we started out with the base code from SAM there may be some conflict as you mentioned there. In what way did it influence the iMeshh addon? We will see if we can ensure its made separate 🙂
looks promising ! and good compromise.. free addon is always welcome and your free assets and material are excellent quality work ! love it
Hello. When will the problem I report be fixed? I care about your addon.
Hi,
all of our resources are currently going into bringing out some cool new features on our site but we are really hoping to get this completed in the next few weeks, and then we can put our attention back into our much loved Asset manager.
We really appreciate you wanting to use our add-on to the fullest and we will definitely be trying to complete any fixes ASAP
I loved your work and appreciate so much the free goodies and the effort put to make the asset manager free, good job guys!
I got a problem in the checkout, i altered my address (even in the address page) several times, but still get some error about shipping or something when im doing a checkout.
Hi Yuki, so sorry for this problem. We are running lots of updates on our site and that problem has now been fixed
NICE ASSETS¡¡¡¡ THANKS…. ILL START TO USE THEM RIGHT NOW…..
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Hello, very nice Asset manager – thank you very much.
Ihave installed it and the Addon works with the 1,3GB-Content.
I want download the 9GB-Stuff, but i get the text:
“Sign up! To make any purchases or access this part of the website, you must first sign up for free!”
….but i am signed in !
Can you help me ?
Thank you very much
Chris
WOW just what I was looking for. Came here by searching for google
I created another folder in a way that I understand my files, but they do not appear in the library, they only appear when they are within the folders that are created by default, there is some way to correct this.
Adding extra folders should be fine, as long as there is:
Main Category>Sub Category>Asset Folder>Asset.blend
This is how it works currently, but we are looking to improve this and make it fine assets not in this particular folder structure too.
I’m just wondering. Is there a way to make the asset manager more universal? I’ve got some stuff from Chocofur and other vendors as well and having to use different asset managers for all of them is a bit annoying.
Any thoughts on this?
You should be able to add any asset you like into our asset manager. Just add the Chocofur product folder into the asset manager sub-category of your choice.
And just make sure the render thumbnail image is sitting next to the .blend file